11-1
Ivy(C): D R G(97.51->98.14), Bloody Purity(92.38-> 95.64), Libera Me(93.45-> 95.10), Summer Zephyr(96.69->98.56)
Ivy(H): Alexandrite(98.49->99.20), Area184(97.83->99.37), AssaultMare(98.43->99.46), Lunar Mare(98.67->99.52), Halloween Party(98.87->99.80), conflict(98.27->99.04), DigiGroove(98.68->99.10), Symmetry(A 98.61->S 99.77)
Vanessa(H): syūten(98.83->99.58), Ra(98.62->99.56)
Vanessa(C): Anchor(97.95->99.82), Rosa Rubus(97.87->98.17), XYZ(93.61->96.17)
Xenon(H): INSPION(98.87->99.48), Whispers in my Head(98.82->99.39), Samurai(A 98.69->MM 99.49), Ultimate feat. 放課後のあいつ(98.39->99.73), Violet(S 99.54->MM 99.95), Asylum(S 98.72->收)
Xenon(C): Whispers in my Head(94.62->97.78), Samurai(94.58->96.13)
11-4
Ivy(E): conflict(MM 99.71->收)
11-11
NEKO#ΦωΦ新增三首歌:Ascension to Heaven,Lifill,そんなに私を期待させないで
NEKO#ΦωΦ(E): Ascension to Heaven(MM 99.87), Lifill(MM 99.83), そんなに私を期待させないで(MM 99.76)
NEKO#ΦωΦ(C): 超常マイマイン(96.83-> 98.54), Re:VeLΔTiØN ~光道ト破壊ノ双白翼~(92.75->94.58), Walnuts Walkers(B 94.00->A 97.33), 下水鳴動して鼠一匹(95.07->96.65), TOKONOMA Spacewalk(94.90->96.97), 100sec Cat Dreams(93.64->95.24)
Ivy(C): To Further Dream(B 95.10->A 97.47), conflict(94.87->95.82), paradigm-paragramme-program(B 94.21->A 95.50), CODE NAME : SIGMA(86.45->89.74), New Challenger Approaching(93.00->95.09), Time to Fight(94.92->95.62)
11-16
NEKO#ΦωΦ(H): Ascension to Heaven(MM 99.19), Lifill(MM 98.78), そんなに私を期待させないで(MM 99.82), Glorious Crown(S 99.28->MM 99.58)
NEKO#ΦωΦ(C): Ascension to Heaven(B 96.46), Lifill(A 98.08), そんなに私を期待させないで(A 99.04)
PAFF(H): Sleeping Beast(S 99.33->MM 99.76)
ROBO_Head(H): Jazzy Glitch Machine(S 98.91->MM 99.81)
11-23
PAFF(C): Inspiration(S 97.92->MM 98.70), No-Effected World(S 97.31->MM 98.64)
NEKO#ΦωΦ(H): Ask to Wind Live Mix(97.52->98.44)
Ivy(C): Tokiwatari(95.91->97.89)
今天来搞一搞报表……虽然这两个月没怎么玩
角色 | 总曲目数 | Glitch谱数 | 全连情况 | MM情况 | 收歌情况 | ATP |
PAFF | 30 | 3 | 30/30/17/0 | 30/30/12/0 | 27/2/0/0 | 99.10% |
NEKO#ΦωΦ | 65 | 7 | 65/65/10/0 | 65/65/5/0 | 36/3/0/0 | 90.31% |
ROBO_Head | 27 | 3 | 27/27/0/0 | 27/27/0/0 | 18/0/0/0 | 83.36% |
Ivy | 42 | 1 | 42/38/2/0 | 42/37/0/0 | 13/0/0/0 | 98.38% |
Crystal PuNK | 15 | 0 | 15/14/1 | 15/14/1 | 8/1/0 | 98.57% |
Vanessa | 13 | 0 | 13/13/2 | 13/13/2 | 3/0/0 | 98.72% |
BoBo | 11 | 0 | 11/11/1 | 11/11/0 | 6/0/0 | 98.92% |
Miku | 14 | 0 | 14/14/6 | 14/14/2 | 8/3/0 | 99.29% |
Xenon | 16 | 1 | 16/16/3/0 | 16/16/3/0 | 4/3/0/0 | 98.54% |
ConneR | 15 | 1 | 15/14/2/0 | 15/14/2/0 | 10/0/0/0 | 98.39% |
Cherry | 11 | 1 | 11/11/4/0 | 11/10/0/0 | 2/1/0/0 | 98.77% |
JOE | 10 | 1 | 10/10/3 | 10/10/1 | 4/0/0 | 98.63% |
Sagar | 10 | 0 | 10/7/0 | 10/7/0 | 3/0/0 | 97.78% |
Rin | 10 | 0 | 10/7/0 | 10/7/0 | 3/0/0 | 98.27% |
Aroma | 10 | 1 | 10/10/4/0 | 10/9/1/0 | 3/2/0/0 | 98.68% |
Nora | 10 | 1 | 10/9/0/0 | 10/9/0/0 | 4/0/0/0 | 98.09% |
Neko | 9 | 0 | 9/9/0 | 9/9/0 | 4/0/0 | 98.04% |
总计 | 318 | 20 | 318/305/55/0 | 318/302/29/0 | 156/15/0/0 | 87.23% |
- 全连百分比:100%,95.91%,17.30%,0%
- MM百分比:100%,94.97%,9.12%,0%
- 收歌百分比:49.06%,4.72%,0%,0%
下面来一波数据分析:
首先,本次首次达到Easy难度100% MM,这得益于音游人进化带来的影响(bushi),Easy 6难度首次突破MM。此外,Hard难度也直逼100%,大多数是后面补完了,也说明本人有能力MM大多数Hard谱面。至于Chaos难度,基本上只是在刷TP而已,没有成功MM多少谱面,Glitch就更加不用说了(((。本次也是首次实现所有谱面有游玩成绩的一次统计(仅限已获得谱面),因此数据更加接近本人实力。
本次尚未实现上次定下的目标,一是ROBO_Head曲包未购买完全,二是目前有三个角色未购买,不过除此之外已达到基本要求。可以说,只要不是乱糊,ATP是能达到98%左右的。从ATP来看,Sagar的曲目在整个游戏里偏难,更加考验底力;PAFF的曲子则是全游戏中最简单的,但对新手而言需要更久的磨合期(BPM慢导致谱面速度慢,对准确率不利)。
总结:本次数据达到了正常的水准,主要是因为已全部游玩。Easy难度收歌速度保持平稳上升,预计下月底可超过50%。
下次的目标:增加Chaos难度MM的数量,增加Easy及Hard难度收歌的数量。尽量能实现11级以内的谱面达到MM的目标。
PAFF(C): Who Am I?(S 98.83->MM 99.42), New World(S 99.23->MM 99.81)
11-27
Ivy(G): conflict(92.25->93.95)
Ivy(C): FREEDOM DiVE(91.98->92.61), Summer Zephyr(A 98.56->MM 98.97)
NEKO#ΦωΦ(E): FUJIN Rumble(MM 99.78->收), Rei(MM 99.88->收)